Red Chat Ritual Wiki emblemRed Chat Ritual

Red Chat Ritual Wiki

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Red Chat Ritual – TSUMIMI TIME is a livestream mystery adventure from Tohakusha Inc. in which you watch an idol's streams instead of playing her. By day you investigate, by night you spend money on comments and Mega Chats to push Tsumimi toward the truth about her missing partner Mashiro. This wiki collects what the demo, the Steam page and published coverage actually say, and marks the theory as theory.

Planned release: October 22, 2026PC via Steam (app 4413070)15-day day-and-night cycleMultiple endings from your deductions

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Your Red Chat Ritual Journey

1Find out what the demo coversThe playable slice is effectively chapter one, closing after about six in-game days. Learn the day-and-night split, what the investigation file is for, and why a risky message can end the run.
2Learn the Mega Chat economyComments are free and Mega Chats cost money. Start here before you spend your first shift's pay, and read why staying silent is sometimes the better move.
3Meet Mashiro and TsumimiOne idol is missing and the other keeps streaming in the hope of being found. Get the cast as the demo presents it, without story theories mixed in.
4Check release and price statusThe Steam listing gives October 22, 2026 and no price as of 2026-10-17. Read what is confirmed before launch and what the page does not say yet.

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What is Red Chat Ritual?

Red Chat Ritual – TSUMIMI TIME is an adventure game developed and published by Tohakusha. You intervene in an idol's livestream as a viewer, investigate clues on and off stream, and uncover the truth behind her missing partner. The build is a day-and-night cycle: by day you gather information and money, and at night you watch Tsumimi's stream and intervene through comments, Mega Chats and gifts. Your deductions go into an investigation file, and the game says they shape later events and the ending.

This wiki is written for people deciding whether to play and for demo players who want the mechanics explained in one place. Each page separates what the Steam page and published coverage state from what demo players report, and marks fan theories as theories. Where the sources disagree, for example on how long a run takes, both figures are given with their source rather than averaged into one number.

Nothing here is official. Details such as the exact unit name for Mashiro and Tsumimi's idol group appear differently across sources, so where that happens we say so rather than picking one silently. Anything that changes after the October 22, 2026 launch, including price, will be updated from the store listing when the page switches from an unreleased listing to a purchase page.

Dark red and black illustration of a livestream chat log with one highlighted donation message

Developer

Tohakusha Inc.

Publisher

Tohakusha Inc.; CIRCLE LINE GAMES (Chinese regions)

Planned release

October 22, 2026 (Steam listing, as of 2026-10-17)

Platform

PC via Steam

Price

None listed as of 2026-10-17

Playtime estimates

About 4 hours for one run; 8 to 9 hours for multiple endings

Reference Library

Explore Red Chat Ritual Guides

Eight ways into the wiki, from the basics to the parts you read once the loop clicks. Each block links to one page: the beginner guide first, then mechanics, characters, story, then release and community status.

Red Chat Ritual Beginner Guide

The shortest path into the demo: how the morning, afternoon and night slots divide your time, what to spend money on and why the investigation file matters more than a perfect route.

Day slotWork shifts for cash and read fan pages and news for keywords; a shift costs the hours it covers.
Night slotStream time only. You cannot investigate at night, so a broke player mostly watches.
File the cluesConnecting fragments and confirming hypotheses is what the game says changes later events.

Red Chat Ritual How to Play

The loop explained as a rhythm rather than a walkthrough: earn by day, spend at night, prove at the end of the chapter that you understood the stream. Includes the reason some messages end a run.

Money is the gateMega Chats are paid messages. Free comments exist but paying is what gets a reply.
Silence is a moveDemo players report that choosing not to spend sometimes resolved better than the paid options.
Risk of a blockA message that gets you blocked from the channel ended one demo run with a game over.

Red Chat Ritual Walkthrough

What there is to walk through right now is one demo chapter, roughly six in-game days. This page sets out the order of operations for that slice and what each keyword in the file is for.

Morning and afternoonJob shifts, social media and fan-site reading, then save highlighted keywords to the file.
Mega Chats as choicesTreat each paid message as a decision with consequences, not as encouragement.
Gifts are slowWish-list items come from a convenience store and pay off on a later stream.

Red Chat Ritual Endings

The game promises multiple endings without naming them. This page explains the levers the coverage does name, how a deduction loop leads to a final choice, and why no ending list exists yet.

What decides itInterventions, investigation, deductions and a final choice change Tsumimi's fate.
No route listAs of 2026-10-17 the published coverage names the system, not the endings.
ReplayingThe store page warns that reaching other endings may mean replaying shared scenes.

Red Chat Ritual Characters

A demo-level cast list: Mashiro, the missing idol; Tsumimi, her partner who streams alone; and you, the fan paying to be heard. Kept small deliberately, with notes on what the profiles say.

MashiroPresent mostly as absence: a letter with no postmark, a last sighting, and a fan base left guessing.
TsumimiQuits the agency, streams solo, and chases a follower goal so Mashiro might notice her.
The playerAn unnamed viewer whose money and messages are the only direct influence on events.

Red Chat Ritual Lore

The story material as it stands: a disappearance, a 15-day stream, a rebirth ritual the store page does not explain, and a village with a dark history. Where the facts end and the fan theories start is marked clearly.

The setupTsumimi streams from an abandoned village while Mashiro stays missing.
The ritualA rebirth ritual is the demo hook; the store page leaves its effect unexplained.
Theory boundaryIncident-report teasers on the Steam hub are story posts, not answers.

Red Chat Ritual TSUMIMI TIME Demo

What the demo actually contains, how far it runs, and what will not carry over. If you are deciding whether to play the free slice before launch, this is the page to read first.

Chapter oneThe demo closes after about six in-game days and uses the same day-night structure.
No carry-overThe Steam page states demo save data cannot be used in the full game.
BitSummit showingA demo was playable at the Tohakusha booth in Kyoto, May 22 to 24, 2026.

Red Chat Ritual Release Date

The Steam listing gives October 22, 2026 and says the game is not yet available. This page collects what is confirmed for launch, what the page leaves open, and the non-date facts worth knowing.

Date as listedOctober 22, 2026 per the Steam page as of 2026-10-17, with no unlock time given.
LanguagesInterface and subtitles listed for English, Simplified Chinese, Traditional Chinese and Japanese.
Steam DeckCompatibility marked Unknown as of 2026-10-17.

Frequently Asked Questions

When does Red Chat Ritual – TSUMIMI TIME come out?

The Steam page lists October 22, 2026 as the planned release date, as of 2026-10-17. On that date the page also said the game was not yet available and gave no time of day for the unlock, so treat the date as the listing's statement rather than a confirmed launch schedule.

Is Red Chat Ritual a free game?

No. It is a commercial Steam release from Tohakusha, and as of 2026-10-17 the store page shows no price and no free-to-play label while the game is listed as unreleased. The free way to try it has been the demo, which is a separate build, not the full game.

How long does Red Chat Ritual take to finish?

Published estimates do not agree. The Steam page gives roughly 4 hours for a first playthrough and 8 to 9 hours for multiple endings; a May 2026 launch article gives about 3 hours per run and 4 to 5 hours total including multiple endings. Both are planning estimates made before launch, so treat them as a range.

What do you actually do in Red Chat Ritual?

You intervene in an idol's livestream as a viewer. By day you investigate and gather money and clues; at night you watch Tsumimi stream and spend comments, Mega Chats and gifts to push her toward the truth about her missing partner Mashiro. Clues go into an investigation file, and the game says your deductions shape later events and the ending.

Do demo saves carry over to the full Red Chat Ritual game?

The Steam page states plainly that save data from the demo cannot be carried over to the full game. Plan to start fresh on release and treat the demo as a standalone slice of chapter one rather than a head start.

Read the guide before your first stream

The demo punishes a careless message more than an unspent budget. The beginner guide walks the day-and-night split in the order you meet it, so you know what a shift costs and when silence is safer.