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Red Chat Ritual Kikuo: Original Music and Release

Kikuo wrote new original music for Red Chat Ritual – TSUMIMI TIME. What's confirmed about the soundtrack, plus release, playtime and content notes.

Red Chat Ritual Kikuo: Original Music and Release
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Yes — Kikuo's music is part of Red Chat Ritual – TSUMIMI TIME. When Tohakusha announced the game in April 2026, the announcement described it as featuring "brand-new original music written for the game by Kikuo," and Automaton's coverage of the game's wishlist milestone went further and called it a Kikuo theme song. So this is not a licensed older track dropped into a trailer: the music was made for this project.

That is the core of what has been said publicly. As of 2026-10-17, the official Steam page does not name individual tracks, list a track count, or mention a separate soundtrack release, and neither does the announcement coverage — so treat any specific song title or OST listing you see elsewhere as unconfirmed until it comes from Tohakusha.

What the announcement actually says about the music

The Gematsu write-up of the April 2026 reveal is the clearest description: the Kikuo credit appears alongside the game's pitch as a psychological horror adventure built on livestream intervention, investigation and deduction. In other words, the music is presented as part of the game's atmosphere rather than as a standalone selling point. Automaton's headline framing ("featuring Kikuo theme song") is consistent with that, and the same article notes Tohakusha was preparing to show more footage of how the stream-intervention and deduction sections play.

If you know Kikuo from Vocaloid-adjacent work, the pairing is not random — the game is about an idol streamer, her missing groupmate, and a village that has been erased from the map. The Steam page recommends headphones for the best experience, which is worth taking seriously for a game that leans on audio cues and stream audio.

Red Chat Ritual official screenshot

The game around the music

Red Chat Ritual – TSUMIMI TIME casts you as a viewer of Tsumimi, a struggling idol streamer in the unit Wataame Chainsaw. Her partner Mashiro has disappeared, and Tsumimi keeps streaming in the hope of getting famous enough to be found.

  • By day you search the internet for clues; by night you watch Tsumimi's stream and intervene through comments, Mega Chats (paid donation messages in the vein of Super Chats) and gifts.
  • Your money is limited, so what you choose to send matters, and gifts can produce a reaction in the following day's stream.
  • Clues go into an investigation file; connecting fragments and confirming hypotheses changes what happens next, and the story branches into multiple endings.
  • The official Steam page describes a 15-day cycle; the April announcement described the story as unfolding over roughly a two-week day-and-night cycle.

Tohakusha's own framing is that your interventions, investigation and deductions decide Tsumimi's fate — the horror comes from how far you push a streamer who can see your messages.

Practical notes before you start

  • Release: the Steam page lists 22 October 2026 for PC via Steam. As of 2026-10-17, the official Steam page lists Steam as the platform; no other platform is named there.
  • Language: English interface and subtitles are listed, alongside Japanese, Simplified Chinese and Traditional Chinese. There is no full English audio listed.
  • Length: the Steam page estimates about 4 hours for a first playthrough and roughly 8–9 hours to see multiple endings. The April announcement gave shorter figures (about 3 hours, 4–5 hours total), so expect the current store page to be the more accurate guide.
  • Demo saves: the Steam page states that save data from the demo cannot be carried over to the full game, and that chasing multiple endings may mean replaying shared scenes.
  • Content: psychological horror, violence and blood, references to self-harm and suicide, and intrusive behavior toward a livestream. The store page says jump scares with loud sounds or sudden screen changes are used sparingly, and notes the game is not built on demanding 3D graphics.

Red Chat Ritual official screenshot

Sources

For the broader soundtrack and audio side of the game, see Red Chat Ritual music; for what the game looks like in motion, see Red Chat Ritual gameplay trailer.

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